Dragon HUD Talk Commands

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Contents

Overview

The Dragon HUD's allow the user to control various actions and sounds at a press of a button. However, the HUDs are complicated items containing many prims, scripts and textures. To reduce lag it can be better to detach the HUD's and use other means to activate actions and sounds.

Within LSL the are a number of ways in which communication between two objects can be realised. In this case, the HUDs are communicating with the Dragons by chatting on a specific agreed channel. This channel is 42. Conventional "chat" is on channel 0.

Thus the user can activate actions and sounds simply by chatting to the dragon using the appropriate channel. This is achieved by prefixing the command with a forward slash '/' followed by the channel number. As an example:

  • to activate the dragon breath the command would be: /42 breath on
  • to deactivate the dragon breath the command would be /42 breath off

It should be noted that all commands are case sensitive.

The following table detail the commands that are supported and there applicability by dragon species:

Action Commands

Breath Effects & Aura

Breath commands activate the individual dragon breath and aura effects. These are generally start and stop commands.

Action Talk Command Applicable HUD's/Species
turn on dragon breath breath on All except Wyverns
turn off dragon breath breath off All except Wyverns
turn on secondary dragon breath breath2 on Steam (all sizes) only
turn off secondary dragon breath breath2 off Steam (all sizes) only
turn on dragon aura aura on All with HUD 2.1/2.5 except Wyvern Hatchlings
turn off dragon aura aura off All with HUD 2.1/2.5 except Wyvern Hatchlings
turn on dragon footprints prints Spirit/Fae/Wyvern only
turn off dragon footprints prints off Spirit/Fae/Wyvern only

Movements

Movement commands change the alpha setting on various body parts to achieve flight and non-flight appearances. These are generally commands to achieve a specific state.

Action Talk Command Applicable HUD's/Species
wings open for flight wings open All Dragons/Wyrmlings except Spirit. Steam, Anubis and Bast hatchlings
wings folded wings fold All Dragons/Wyrmlings except Spirit. Steam, Anubis and Bast hatchlings
extend tail tail fly All Dragons and Wyrmlings except Fae, Steam and Spirit
curl tail tail sit All Dragons and Wyrmlings except Fae, Steam and Spirit
Mouth Open with Teeth jaw open Wyverns Only
Show Teeth jaw close Wyverns Only
Teeth Hidden jaw hide Wyverns Only

Sounds

Sound commands activate sounds from the aural emitter of the dragon. These are generally one-shot trigger commands, meaning that the sound is only played once and not continuously.

Sound Talk Command Applicable HUD's/Species
roar sound roar all
screech sound screech all
growl sound growl all
snarl sound snarl all