Hatchie Haven - A Guide

From Encyclopedia Draconica
Revision as of 08:10, 23 September 2008 by Earl (Talk | contribs)

Jump to: navigation, search

Contents

Hatchie Haven - Finding your way around

A Shopping Opportunity

The walk begins from Limbo Market. Standing at:

http://slurl.com/secondlife/Limbo/35/158/28

facing West, we can see two blue pennants that mark the entrance to Hatchie Haven. We walk throuugh a arched tunnel, and then up a ranop to find ourselves facing the sign welcoming us to Hatchie Haven. From here on in, less is definately more, so step out of your Wyrm or Wyrmling and slip into something more playful - be a Hatchie! Things are looking good already, a row of freebies waits below the welcome sign, and you can make a donation to the upkeep of the sim here as well.

Now here comes the most dangerous part of our tour. A mall of shops will lure us to spend our Lindens. Just when we think we are safe, we notice a second floor above us. There is a great range of items for sale here, from Tiny horses to Tiny top hats (and lots of other things). Have a good look round and wonder to yourself about the ingenuity of Second Life people. The upper floor of the ball has an incredibly handy 3D map of the sim, which we soon discover is even handier becuase it contains a teleport! However, because the teleport only works in one direction, this will be a walking tour. Hatchie Haven is packed with things to see and do, has two of the IoW's best eateries as well, so it's as well to work up an appetite.

The Gazebo

After the hurly-burly of shopping, a pause here at the Gazebo seems appropriate, It lies just to the West of the mall at:

http://slurl.com/secondlife/Hatchie%20Haven/189/151/39

You will see a sign that gives an information car to the sim, I suggest you take it as it is very complete and will make sure you miss nothing. I will describe the features of the sim in the same order as theis card, for simplicity.

You will also receive a copy of the sim rules, and you are asked to respect them.

Community Centre

Well this makes a mess of my announcement that we will walk everwhere - it's only accessible if you fly up to it at;

http://slurl.com/secondlife/Hatchie%20Haven/186/140/40

The building is not complete and open at the time of writing. A short flight down in a NNW direction will return you to the gazebo.

Sandbox and Playpen

Residents only, I'm afraid.

Pirates Cove

An utterly spectacular part of Hatchie Haven.