Dragon Isles

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When used in the context of Daryth Kennedy's dragons, the term Dragon Isles or simply Isles generally refers to the principal places of the dragons, either in context where they are called the Isle of Wyrms and the Valley of Wyrms or in a Second Life sense, where they are referred to by their sim names, Limbo and Lethe. Each sim that makes up the collective Isles has many unique and interesting places to visit:

Map of the Isles

Contents

The Cathedral (Cathedral)

Featuring a towering structure frequented by those who which to become a dragon, this is the place to go for your dragon avatar purchasing needs:

The Cathedral itself hangs on mighty chains from the caldera walls of an ancient, but undeniably active volcano. Under the Cathedral can be found several layers of catacombs including a fiendish maze, within which the occasional prize can be found. There are several entrances into the Catacombs which can be found via exploration.

In a sky dome high above the cathedral is the Drum Circle, at which regular parties are held.

Isle of Wyrms (Limbo)

A breathtaking, immersive environment full of old stone and semi-forgotten architecture bordered with snaking pathways, turbulent waterfalls and ancient trees the Isle showcases Daryth's imagination and talent. It is truly a place where dragons can roam and feel at home. Some of the major points of interest here are:

One of the most fun things to do on the Isle of Wyrms is to simply explore and discover the many semi-hidden areas and enjoy the ambiance of large dragons flying overhead and little ones scurrying on the ground below. See the Guide to Limbo for a walking tour around the sim.

Hatchie Haven (Hatchie Haven)

Hatchie Haven was created for Daryth's Wyrm Hatchling and Hedgehog avatars and their tiny friends to play, shop and live.

The sim features both mountainous peaks and deep valleys, lakes and forests. Paths snake between the hillsides leading to pirates coves and peaceful parks. Amongst the hills lie Ancient temples with many hidden wonders awaiting discovery by the brave and tiny Bikers rule the road.

Beware, Tinies rule here!!!

Hatchie Haven is partially residential with many different type of pre-built tiny houses available, check the Hatchie Haven Rentals page for details.

Valley of Wyrms (Lethe)

A largely residential sim, Lethe plays host for the apartments, castles and houses. If you wander around the sim you will see dazzling gemstones glittering under the light and great stone heads spewing forth waterfalls from the depths of the Border Mountain ranges. While many of the places and parcels are private residences there are still some interesting things to see.

  • Land Rentals are sometimes available in Lethe, check the Dragon Cave Rentals page for details.

Song of Wyrms (Lyre)

Also a residential sim. Here can be found the ships of pirate hatchlings, majestic castles, palaces and the Temple of Bast.

The Open Spaces Sims

The Open Spaces Sim provide a connection to the Elven lands to the east, as well as providing a residential and work area for some of the Isle of Wyrms' Guardians and Elders, the keepers of our lands.

The Open Spaces sims are those in which 4 sims run on the hardware usually given to one normal sim, thus each has about a quarter the capability of a normal sim. The main effect is that fewer people can gather on a sim before extreme lag sets in (the practical maximum is around 30).

Dragon Fire (Tir Infernis)

A land of sweeping hills and deep valleys. The perfect place to test your flying skills.

Tir Infernis is also home to the Lone Star Snails Ranch where you can purchase Riding Snails (all proceeds to St. Tiggywinkles) and has a fishing pier.

Tir Infernis provides a connection to the Elven lands to the east.

Dragonfrost (Tir Niva)

Mmajestic snow capped mountains sweep into the sky. At the top of a glacier is a magnificent domed structure and embedded in the mountain a cave of jewels. Sleeping on the top of the mountain is a great wyrm.

Tir Niva provides a connection the the Golden Wood sims and Eragon to the west.

Eternal Dragon (Tir na Nog)

A maze of rings surrounds a quiet residence.

Land of Clay (Tir na Cre)

The Land of Clay is a proposed Role-Play area.

Land of the West Wind (Tir Zephyrus)

A majestic building stands proudly in the shadow of the Cathedral mountain. In side the building are meeting spaces and a great hall where it is said that secret initiation ceremonies take place.

Sea Dragon (Tir na Lir)

Tir na Lir sweeps down from the high volcano into the sea. A bridge across the river joins a islet where a quiet and scenic enclave is located. This is the home to the Isle of Wyrms Guildhall. Giant mushrooms have been known to grow here.

See the Vistors Guide to Tir na Lir for a walking tour around the sim.

The Golden Wood

The Golden Wood are a set of sim owned by Jesmaine Tzara strongly based around the LOTR books. This cluster comprises of Eldamar, Imladris, Beleriand and Rhovannion.

Eldamar

Eldamar is a Second Life sim designed around a Middle-earth Elven theme. In J.R.R. Tolkien's writings, Eldamar, or Elvenhome, was the realm of the Elves in the Ancient West, a place of healing and beauty where Time passed more slowly and nothing decayed or grew old. Major points of interest are:

  • JRR Tolkien Education Centre
  • Tower of the Moon
  • Elvenhome Designs
  • Tower of the Sky
  • Cara Galadhon Shops
  • Public Sandbox

Imladris

Imaldris is a residential Second Life sim designed around a Middle-earth Elven theme. In J.R.R. Tolkien's writings Imladris (more commonly known as Rivendell) was an Elven refuge where travelers could find rest and counsel in a setting of peace and beauty. With apartments and caverns available for rent, Imladris could become your very own peaceful refuge within Second Life. Major points of interest are:

  • Tower of Pearl (Residential Rentals)
  • Cliffside Caverns (Residential Rentals)
  • Public Sandbox
  • Horse Meadow
  • the Last Homily House
  • Key West Tropical Gardens

Eragon & Tuckborough

Eragon

Welcome to Eragon, a mature sim in Second Life dedicated to exploring the possibilities and opportunities to be found here. Major points of interest are:

  • Kookaburra Pub - currently undergoing some renovations but is still open to the general public for all events. Please contact Wolfie Rankin for event coordination.
  • The Dragon Caves, Gryfins Forge, Bath Lounge & Rooftop garden.
  • Clock Tower - Open to visitors.
  • The Sand Box - Open to everyone for serious building. All builds are returned after 12 hours.
  • Castle Kathryn - 2nd floor meeting hall open Please contact Kath McGill for any event reservations.
  • Dragon Mall Z - this multilevel mall has many areas of interest for everyone, including shopps, playgrounds and galleries
  • Sea Fishing

Tuckborough (Open Spaces)

Tuckborough is the island of Kath McGill. (partner of Ryu). Rising from the sea in March 2008 it quickly took on a life of its own. Here many different builds can and will appear only limited by the imagination of its owner. Tuckborough's first major build was for the summer festival in 2008 (The tale of the Saucy Nancy & Treasure hunt) Its current build is for the month of October, Fright Island, and in December 2008 its designated for a winter wonderland.

In January 2009 Tuckborough will be closed to all except the Thain and a restricted access list for its final build of the great smeils. All other events that are held on the island will be worked around this build (the festivals etc)

Passes may be required for access during build time. During the festival times and while the special are happening, the money collected at this time will be donated to the chairtys (arwens memorial fund and st tiddywinkles.)

Money collected at other time will be placed in the island fund to offset costs.

Please contact Kath McGill for more information

Equus

Equus is a predominantly horse themed area that is affiliated with the Isle of Wyrms. Major points include at ground level:

  • Lone Star Horse Ranch
  • Equus Estates Cottage Rentals
  • Drum Racing
  • Fishing
  • Jousting

and on the sky islands:

  • Paus Paw Prints, Tribal Tattos and Lock's Low Prim Houses
  • Purple Wyvern Deisgns

Map of the Isles

Dragon Isles

EquusSimMap.png
Tir ZephyrusSimMap.png HedgetopiaSimMap.png TirnaCreSimMap.png
Tir na NogSimMap.png CathedralSimMap.png Tir InfernisSimMap.png
HatchieHavenSimMap.png LimboSimMap.png Tir na LirSimMap.png
Tir NivaSimMap.png LetheSimMap.png LyreSimMap.png
SuilvenSimMap.png

The Golden Wood

EldemireSimMap.png ImaldrisSimMap.png


Eragon & Tuckborough

TuckboroughSimMap.png EragonSimMap.png